Trish is the owner of Hip Homeschool Moms. She also owns Weird, Unsocialized Homeschoolers, Homeschool Travel Adventures, Only Passionate Curiosity and Love These Recipes! She has been married to her best friend, David, for 25 years and they have three sons (ages 23, 22 and 18). Trish is from the coast of North Carolina, but they now live in rural West Tennessee on a 40+ acre farm. She has been homeschooling since 2009 and her homeschool style leans towards a Montessori approach with a heavy emphasis on hands-on learning. Trish’s family is Messianic and they love studying the Scriptures, learning Hebrew and growing in their faith and walk daily. In her spare time, Trish loves to travel, write, work in their garden and can regularly be found trying to learn something new, modeling that learning is indeed a life-long endeavor!
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Girls of American History
Girls of American History was created to be used with the popular American Girl historical, fictional series. Each unit in Girls of American History is meant to last six weeks. Of course you can lengthen or shorten this based on what works for your family.
Each unit will include a suggested weekly schedule, list of required and suggested books, craft resources, field trip ideas and suggestions, party and meal ideas, templates, and other resources. This guide is meant to add depth, interest, interaction, crafts, and a historical perspective into a particular time period.
Twelve units are available, which can be purchased individually or as a bundle.
Units available are: Nez Perce – Kaya, American Revolutionary – Felicity, South Western – Josefina, Pioneer Times – Kristen, Civil War – Addy, Industrial Revolution – Samantha, The Great Depression – Kit, World War II – Molly, War of 1812 – Caroline, New Orleans in the 1850’s – Marie-Grace and Cecile, New York Life in 1914 – Rebecca, Growing Up in the USA in 1974 – Julie
TeenCoder: Windows Programming in C#
TeenCoder: Windows Programming is the first semester course in the TeenCoder C# series, and introduces 9th-12th grade students to the C# programming language, which is commonly used in business, academic, and industrial settings. Students will learn to create graphical Windows applications (and a chess game!) using object-oriented design concepts.
Each chapter explains a programming concept in detail with corresponding sample code. Activities at the end of each chapter prompt the student to write their own program based on the material learned in the chapter; students are encouraged to be creative and personalize their programming projects as they learn to create applications.
One Semester. Grades 9-12. 252 pages, softcover. CD included. 3rd Edition.
The Eternal Argument
Robin Finley has lectured on this subject for more than three decades. Her belief is that Western literature is really one long argument, the Eternal Argument. This book, available in either paperback or audiobook, is a supplement or enhancement to your regular language arts curriculum. It takes about a month to simply read or listen to each chapter and talk through the discussion questions included. There is no outside reading or assignments. With great humor and many excellent examples from literature and history, this book explains this framework which will make reading and teaching literature a more meaningful endeavor. For parents and grades 8+.
TeenCoder: Game Programming in C#
TeenCoder: Game Programming is the second semester course in the TeenCoder C# series (preceded by the TeenCoder Windows Programming) and introduces 9th-12th grade students to the C# programming language, the Visual C# 2010 Express development environment, and Microsoft’s XNA Game Studio 4.0 development kit.
Students will learn the basic of game programming, including game design and logic, displaying graphics, animating images, handling sprites, playing sounds, game physics, maze solutions, multi-player viewports, and even AI. Each chapter explains a programming concept in detail with corresponding sample code. Activities at the end of each chapter prompt the student to write their own program based on the material learned in the chapter.
One Semester. Grades 9-12. 233 pages, softcover. Course CD included, which provides a Solution Guide PDF and fully coded solutions for all activities.
Logic of English Essentials
The Logic of English® Essentials curriculum uses proven, research-based methods to teach students ages 7 to adult to read, spell, and write successfully. Easy to use, engaging, and fun, Essentials improves the spelling and reading skills of all learners by providing linguistically accurate phonics instruction, fluency practice, morphology and vocabulary development, grammar, and composition.
Age of Revolution
This comprehensive modern history cover both U.S. and World History side by side. Whereas the majority of history studies end with World War II and study U.S. and World History separately, TRISMS combines them and covers such important events as 9/11.
The following “revolutions” will be studied in the course of study. They overlap in time, so specific questions will appear on Unit Worksheets.
1. Revolutions in Society 2. Revolutions in the Arts 3. Revolutions in Politics 4. Revolutions in Faith 5. Revolutions in Science 6. Revolutions in Economics 7. Revolutions in Race
These revolutions interacted and traveled not just through one part of the world, but throughout the world, affecting the affairs of people across the globe.